RubstAPI
A FastAPI-inspired, Rack-compatible framework for typed Ruby APIs with validation, documentation, dependency injection, and security built in.
Jory Leech
Open source · Ruby · Games
Open-source tools for clearer APIs and faster Rails performance debugging, plus playful systems built to reward experimentation.
Typed interfaces, observable systems, and thoughtful documentation.
Featured open-source work
Open-source game tooling
Reusable editor tools, runtime systems, visual effects, and local-AI integrations built for Godot 4.
An extensible in-game command terminal with a prefab console, command history, logging, variables, custom applications, scene spawning, and node-tree utilities.
Node-based access to local LM Studio servers, with signal-driven completions, model discovery, embeddings, configurable requests, and conversation history.
A Godot 4 screen-space shader that converts scenes into ASCII, with custom character sets, adjustable pixel density, brightness curves, and color modes.
Smooth, customizable scene transitions with asynchronous loading, built-in or custom loading screens, progress signals, and per-transition options.
Rapid prototypes
Small, complete games built under constraints—rapid prototyping, playful mechanics, and the discipline to ship.
A cozy point-and-click potion game about combining root vegetables and kitchen ingredients to help the townsfolk—made in 48 hours for the theme “Roots.”
Play on itch.io ↗
A strange, fast DOOM-style shooter about fixing things the old-fashioned way: punch through problems, build combos, and unlock better punching.
Play on itch.io ↗
A virtual-pet simulation built for the theme “Duality.” Care for a friendly companion by day, then balance his destructive werewolf side when the lights go out.
Open to difficult problems